Hasbro's biggest risks in the FY2024 10-K
- Hasbro's risk profile is dominated by global supply chain dependencies, reliance on key customers like Wal-Mart and Amazon, and execution risks in digital gaming and cost-savings initiatives.
The risks most specific to Hasbro
Our business will suffer if we are unable to develop, publish and commercialize digital games
We have heavily invested in digital gaming, and our business will suffer if we fail to successfully develop, publish, and commercialize AAA, live-service, and licensed games.
We may not realize the full benefit of our licenses from third parties if the licensed material has less market appeal than expected, if revenue from the licensed products is not sufficient to earn out the minimum guaranteed royalties or if licenses are not renewed
Our revenues and profitability depend significantly on major third-party licenses, including our agreements with The Walt Disney Company for MARVEL and STAR WARS.
Our business may be harmed by the imposition or threat of tariffs, including reciprocal or retaliatory tariffs, in markets in which we operate which could increase our product costs and other costs of doing business, impact consumer spending, or lower our revenues and earnings
The imposition of tariffs on products manufactured outside the U.S. could increase our costs, reduce profitability, and negatively impact consumer spending.
The concentration of our customer base means that economic difficulties or changes in the purchasing or promotional policies or patterns of our major customers could have a significant impact on us
We depend on a small customer base, with Wal-Mart and Amazon accounting for approximately 12% and 11% of our consolidated net revenues in 2024, respectively.
Our reliance on third-party manufacturers to produce our products, particularly in China, the U.S., Vietnam and India, presents risks to our business
Most of our toy and game products are produced by third-party manufacturers primarily located in China, the U.S., Vietnam, India, and Japan.
Our indebtedness may limit our availability of cash, cause us to divert cash to fund debt service payments or make it more difficult to take certain other actions
We carry approximately $3,401.8 million in long-term indebtedness, which may limit our cash availability and make debt refinancing difficult during adverse economic conditions.
All 33 risk factors
Headings as the filing states them, in filing order.
Other
- 01Our business strategy has evolved to focus on extending the reach of our toy and game products globally to improve our position in the marketplace, increase revenue and increase operating profit
- 02Our business will suffer if we are unable to develop, publish and commercialize digital games
- 03Third party licensees and partners of our brands or intellectual property may fail to honor their obligations to us or their actions may put us at risk
- 04We may not realize the full benefit of our licenses from third parties if the licensed material has less market appeal than expected, if revenue from the licensed products is not sufficient to earn out the minimum guaranteed royalties or if licenses are not renewed
- 05Failure to achieve of our anticipated cost-savings may impact our ability to operate efficiently and profitably
- 06The industries in which we compete are highly competitive. If we are unable to compete effectively with existing or new competitors, our revenues, market share and profitability could decline
- 07We may not realize the anticipated benefits of acquisitions, dispositions or investments in joint ventures, or those benefits may be delayed or reduced in their realization
- 08Our business may be harmed by the imposition or threat of tariffs, including reciprocal or retaliatory tariffs, in markets in which we operate which could increase our product costs and other costs of doing business, impact consumer spending, or lower our revenues and earnings
- 09An inability to develop, introduce and ship planned products, product lines and new brands in a timely and cost-effective manner could result in excess inventory, a shortage of products or otherwise damage our business
- 10If we are not successful in transforming our supply chain operations, our business may be harmed
- 11If we are unable to navigate through global supply chain challenges, our business may be harmed
- 12If we are unable to adapt our business to the continued shift to direct-to-consumer, our business may be harmed
- 13The concentration of our customer base means that economic difficulties or changes in the purchasing or promotional policies or patterns of our major customers could have a significant impact on us
- 14Our substantial business, sales and manufacturing operations outside the U.S. subject us to risks associated with international operations
- 15Our reliance on third-party manufacturers to produce our products, particularly in China, the U.S., Vietnam and India, presents risks to our business
- 16Our dependence on third-party relationships with studios, content producers and distribution channels to develop and distribute digital games and entertainment content is critical to our business
- 17If our vendors or third-party outsourcing partners fail to perform, our business may be harmed
- 18Our success is dependent on the efforts and dedication of our officers and other employees
- 19Our business may be harmed if we are unable to protect our critical intellectual property rights
- 20Failure to successfully operate our information systems and implement new technology effectively could disrupt our business or reduce our sales or profitability
- 21If our electronic data is compromised our business could be significantly harmed
- 22Changes in U.S., global or regional economic conditions could impact discretionary consumer spending and harm our business and financial performance
- 23Inflation and other adverse economic conditions in the markets in which we and our consumers, customers, employees, suppliers and manufacturers operate could negatively impact our ability to produce and ship our products, and lower our revenues, margins and profitability
- 24Outbreaks of communicable infections, diseases, or public health pandemics in the markets in which we and our employees, consumers, customers, partners, licensees, suppliers and manufacturers operate, could substantially harm our business
- 25Our quarterly and annual operating results may fluctuate due to seasonality in our business
- 26We have had and may in the future have significant impairment charges that adversely affect our net earnings
- 27Changes in foreign currency exchange rates can significantly impact our reported financial performance
- 28Our indebtedness may limit our availability of cash, cause us to divert cash to fund debt service payments or make it more difficult to take certain other actions
- 29If we were unable to obtain or service our other external financings, or if the restrictions imposed by such financing were too burdensome, our business would be harmed
- 30securities. The failure to receive financing on desirable terms, or at all, could damage our ability to support our future operations or capital needs or engage in other business activities
- 31Changes in, or differing interpretations of, income tax laws and rules, and changes in our geographic operating results, may impact our effective tax rate
- 32We are subject to various government regulations, violation of which could subject us to sanctions or otherwise harm our business. In addition, we could be the subject of future product liability suits or product recalls, which could harm our business
- 33We are involved in litigation, arbitration or regulatory matters where the outcome is uncertain and which could entail significant expense
Other Hasbro 10-Ks
- FY2025 10-K risk factors33 risks5 new5 dropped11 reworded
Hasbro updated its risk factors to emphasize executing the Playing to Win strategy across digital gaming and direct-to-consumer operations. The company highlighted ongoing dependencies on major licenses like Marvel, Star Wars, and Magic: The Gathering. Supply chain disruptions, vendor transitions, and cost-saving targets remain key operational hurdles.
Filed Feb 25, 2026
About this page
The headings are the filing's own. The one-line readings and the overview are automated and can be wrong: read Item 1A of the 10-K for the exact wording.